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Killer Bunnies and the Journey to Jupiter (or J2J to its fans) is a board game with a noncollectible card game element created by Jeff Bellinger and published by Playroom Entertainment. It is the sequel game to Killer Bunnies and the Quest for the Magic Carrot.〔Killer Bunnies J2J minisite www.killerbunnies.com/jupiter/index.html〕 == Gameplay == The primary strategy of the Journey to Jupiter is to keep as many bunnies alive while trying to eliminate your opponents' bunnies (both on the ground and in space). Players must have at least one bunny alive (in space) at the end of the game to win. The secondary strategy of the game is to explore the solar system by launching your bunnies into space in ships. Once in space, the bunnies collect Carrot markers and journey to the planet Jupiter (hence the game's title). A player owns any Carrot that he brings to the planet Jupiter, and at the end of the game when all Carrots have been claimed, the Magic (or winning) Carrot is revealed. Logically, the more Carrots a player owns, the better his chances will be of owning the Magic Carrot and winning the game.〔Killer Bunnies J2J rules page http://killerbunnies.com/?p=278〕 Players of Killer Bunnies and the Quest for the Magic Carrot will recognise much of the play system as the method of playing cards is much the same with the main changes being the use of the boards, ships and the method of collecting carrots. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Killer Bunnies and the Journey to Jupiter」の詳細全文を読む スポンサード リンク
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